Archive for the ‘Health and Fitness’ Category
June-Marie Raw Food and Fitness Health Pet Video misc videos 004.MP4 – Video
Posted: March 6, 2012 at 6:06 am
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June-Marie Raw Food and Fitness Health Pet Video misc videos 004.MP4 - Video
Female Bodybuilding and Fitness Motivation 2! YouTube3 – Video
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Female Bodybuilding and Fitness Motivation 2! YouTube3 - Video
North Logan neighbors join in 'fitness challenge'
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Posted: Wednesday, February 29, 2012 12:45 am | Updated: 4:35 pm, Tue Feb 28, 2012.
It was Danene Dustins competitive spirit that led her to ask two neighbors, Do you want to do a fitness challenge?
In early January, the North Logan resident heard these neighbors comment that they had gained weight during the holiday season. Dustin, who says she gained several pounds over the holidays, threw out the idea of a challenge to motivate them to shed those extra pounds. By the end of that week, she had organized the 2012 Health and Fitness Challenge.
The eight-week program has 39 paying members, each giving $20 to equal a sum of $780 that will be divided among group members who complete a part the challenge. A treadmill, donated by Icon Health and Fitness, is also up for grabs. For Dustin, who had no idea what the challenge would entail when she suggested it, it has become more than I ever expected this to turn into.
Sunday, March 4, marks the formal end of the challenge.
Each participant came up with personal goals to accomplish in the eight weeks. Goals range from finding balance in life to exercising more frequently. In addition to working toward those goals, Dustin gives the group weekly challenges. These have included sleeping a minimum of seven hours every night, drinking 64 ounces of water every day and flossing daily and brushing your teeth for a minimum of two minutes morning and night.
I would do as much research as I could leading up to the new challenge and try and find things to back what I said, so it wasnt just me saying, I think you should get seven hours of sleep, Dustin said.
As the eight weeks come to a close, Dustin is shifting focus for the final weekly challenge. Rather than something healthful, everyone is challenged to complete an act of service. She said people are already serving their family and community, so she expects service performed as part of this to be over and beyond that. Dustin said being healthy and feeling energized is key to doing service.
You cant serve and do all these wonderful things in life to help other people unless you take care of you, so I dont want it to be ultimately yes, I look great, I feel great, oh, its all about me. Ultimately, it should be about everybody else, she said.
Dustin has completed every challenge. Her personal goal is to lose 14 pounds. She says she is more than halfway there, but considering there is less than a week left, Dustin doesnt think shell make it, and thats OK.
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North Logan neighbors join in 'fitness challenge'
Body versus mind: Gaming and your health
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Video gaming popularity is on the the rise, breaking from its former niche entertainment position, but one of the concerns surrounding the pastime is its contribution to the health of gamers. While there have been isolated incidents of the extreme, like the LoL gamer death in a Taiwanese cafe reported last month by Sky News, how will gaming trend affect us as a whole in the long run? A few recent studies examine the positive and negative effects of gaming in regards to physical fitness and mental health.
While games such as Dance Dance Revolution and the Wii Fit titles have been touted as leading the way for a healthier generation of gamers, but researchers from Baylor College of Medicine in Houston, Texas, decided to conduct a small test of these active video games.
The researchers passed out Wii consoles to 78 children who didnt yet own the console. Half of the group were given their choice of fitness games, and the other half were given their choice of any other inactive Wii game. The 78 children, ages nine to 12 years of age, were tracked for 13 weeks with a motion-measuring accelerometer (the children got to keep the Wii at the end of the study).
The study found that there was no substantial difference in activity between the two groups; the accelerometers found that the active gaming group averaged 25-28 minutes of moderate or vigorous physical activity, versus the 26-29 minute average of the inactive gamers. Light activity and sedentary behavior seemed to stay the same for both groups as well.
Though the results represent a single experiment and arent definite, Lead research Tom Baranowski told Reuters Health. our study indicates that theres no public health benefit from having those active video games.
While the physical fitness gamification game and app market is still evolving, inactive games have their own benefits. Research increasingly shows that electronic gaming changes the brain. A report compiled by the Wall Street Journal points to gaming not only improving hand-eye coordination, but decision making and creativity.
According to University of Rochester researchers, gamers have the ability to split their attention between six targets at the same time without confusion, versus the typical four things at once for a normal non-gamer. Other research shows that gamers are four times faster than most people when it comes to decision making; action-based gamers are able to make decisions 25 percent faster than others, while maintaining a high level of accuracy.
In a three-year federally funded study by psychologist Linda Jackson, 491 students in 20 Michigan middle schools were ranked using the Torrance Test of Creativity. The study found that the children who played computer games were more creative, regardless of the games played. The study also found that Internet, mobile or computer use had no effect on creativity.
Finally, a study on the infamously addictive World of Warcraft game from Blizzard by researchers at the North Carolina State University found that the MMO had positive effects on the cognitive ability of the elderly. Participants in the study were aged 60 to 77 and played WoW on their home computers for 14 hours over the course of two weeks; those in the experimental group had a great increase in cognitive function over the control group. Spatial ability and focus showed the most improvement while the ability to memorize saw no change in the participants.
Video games may be changing our brains, but there is still much study needed in the area. There has been a lot of attention wasted in figuring out whether these things turn us into killing machines, said UC San Diego computational analyst Joshua Lewis. Not enough attention has been paid to the unique and interesting features that videogames have outside of the violence.
June-Marie Raw Food and Fitness Health Master Jorrun’s Shout out Request 002 – Video
Posted: March 5, 2012 at 4:21 pm
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June-Marie Raw Food and Fitness Health Master Jorrun's Shout out Request 002 - Video
Intense Ab Workout – 12 Minute Tabata "Core Doom" – Beach-Fitness.com – Video
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Intense Ab Workout - 12 Minute Tabata "Core Doom" - Beach-Fitness.com - Video
Making It Reign presents Health and Fitness with Ty Darien – Video
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Making It Reign presents Health and Fitness with Ty Darien - Video
3D Gym walkthrough video – Life Fitness health and fitness layout – Video
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3D Gym walkthrough video - Life Fitness health and fitness layout - Video
June-Marie Raw Food and Fitness Health Saturday afternoon videos 001 – Video
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June-Marie Raw Food and Fitness Health Saturday afternoon videos 001 - Video
Health and safety fears denying children of 'sheer joy of nature', says National Trust chief
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By Julian Gavaghan
Last updated at 10:41 AM on 5th March 2012
Warning: Fiona Reynolds, head of the National Trust, said stopping children from playing outdoors was harmful
Children are being denied the sheer joy of being outdoors due to health and safety fears, the head of the National Trust warned today.
Dame Fiona Reynolds also said that cosseted upbringings are also damaging youngsters fitness and weakening their immune system.
Figures show that children are now three times more likely to injure themselves by falling out of bed than from a tree and that unsupervised roaming has shrunk by 90 per cent since the 1970s.
Dame Fiona said applying the health and safety culture of the city to the countryside was wrong.
The world has become a very different place, and people have become very anxious about the risks real or perceived, she told The Times.
But its a matter of knowing where the risks are, but not trying to wipe them away, she added.
Children are missing out on the sheer joy and physical and mental wellbeing of being able to play outside and experience nature in all its messiness.
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Health and safety fears denying children of 'sheer joy of nature', says National Trust chief